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The complete archive — every post published on BIFF.ai, newest first. The front page keeps to the latest original writing.

  • Prompt Engineering Checklist: Optimize Your AI Outputs

    Enhance AI outputs with a 7-step checklist for effective prompt engineering, focusing on clarity, context, and ethical considerations.

  • 5 Best Text-to-Speech Models Compared (ElevenLabs, OpenAI & More)

    Explore the top text-to-speech models, their features, strengths, and best applications for various industries.

  • 10 Essential AI Tools for Game Development (2026 Update)

    Explore the top AI tools revolutionizing game development in 2025, enhancing creativity and efficiency in creating immersive experiences.

  • How to Get Started with AI Audio Synthesis: Beginner’s Guide

    Explore the world of AI audio synthesis with beginner-friendly tools and techniques for creating music, voiceovers, and sound effects.

  • Generative AI and games revisited 🕹️

    How generative AI is changing everything for games  Here’s the latest update that has been a long time coming. Back in February, I wrote a post about generative AI in games on LinkedIn. More…

  • Cambrian computer explosion image generated using Lexica.art

    The Generative AI Substrate 🌱

    Uncovering the Infrastructure of AI’s Cambrian Explosion As we stand on the precipice of a new digital frontier, knowing the landscape providing the substrate for growth helps. Built on entities that have carefully nurtured…

  • Image describing the NeRF training process

    Just can’t get a NeRF 🎶

    Let’s continue our exploration of the underreported yet fascinating world of generative AI, focusing today on Neural Radiance Fields (NeRFs). NeRFs are a significant advancement in generative AI, capable of creating 3D scenes from…

  • Robot programming

    Programming is dead! ⚰️

    Or at least fundamentally changing. The pace of large language model (LLM) assisted programming is accelerating by the day. If we take a step back and ponder the history of programming there are a…